$11.00 $34.00
CIV includes six fields of competition: Army, Religion, Economics, Science, Culture, and Utopia. The 104 cards in the game are split in three ages, which represent the natural evolution of global civilization through the timeline, but the cards of each field aren't split equally. Once the second age has finished, for example, if you haven't yet reached supremacy of Religion, it's time to think about another strategy.
Each field gives powers to the player who succeeds in reaching the limit of cards in their play area (depending on the number of players). There are different kinds of powers, two levels of permanent effects, and one sacrifice effect for each field. Using these powers in combination will be necessary to be the first to reach supremacy — but using these powers is also a way to keep competitors from reaching victory.
You will need all your diplomacy skills to get help from others and prevent the leading player from winning, yet today's friend could be tomorrow's enemy, so pay attention to all and think about which combination of powers might lead to a surprise victory! Be the first to use it!
The game includes rules for 1v1 play, 2v2 team play, and 3-4 player games.
$41.00
Still in shrink. “Can you deduce who killed the wealthy tea magnate, Sir Alfred Sipton? Or piece together the previously unknown chapter in the history of the Maltese Falcon? Was...
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As pictured. Still in shrink, unopened. Inchon depicts the Korean War's most famous battle, the U.S. and South Korean amphibious landings that led to the liberation of Seoul and, coupled with...
Sold Out - $28.00
Excellent condition, including the box. A childrens' game containing two fairly similar memory games, in which the players work together to find the five keys needed to summon or form...
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Box has signs of wear, contents excellent. VENOM (Vicious Evil Network of Mayhem) has captured several MASK (Mobile Armored Strike Kommand) Super Vehicles. Your mission, as a member of the MASK force,...