..and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.
The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move.
A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand.
The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options.
The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved.
Colorpop seems like a video game brought to the board game world, complete with a cool gadget to mimic the work done by our digital overlords. The game board consists...
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These highly detailed miniatures are pre-primed with Acrylicos Vallejo primer. Contents:2 Blink Dogs 2 Blink Dogs
Mag-O-Mag features an innovative vertical holder with interchangeable game boards and magnetic game pieces that allows you to play three fun, action-packed games. The games are played in teams, playing...
SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world. In SeaFall, the world is starting to claw its way out...